Me, flummoxed |
So where to begin? During the Education Forum at the Maker Faire, I started listing units I'd like to include. My idea then, which I still think is solid, was to start the semester with several "Materials" units, during which students will be required to to choose projects that use a required element, for example a paper product or coding.
After students have explored the use of different materials, the units would then become more purpose-driven than material-driven: for example, creating a life hack or a game. Ultimately, I want to emphasize the iterative part of design and end the unit with each student improving a former project and hosting a class Maker Faire to show them off.
Here are the questions that keep my Jell-O from sticking to the wall:
- What materials and resources will I have?
- What materials and resources do I need to ask for?
- Whom should I ask?
- How long will it take to complete a project?
- Should this be something I regulate, or should students be allowed to move at their own pace.
- Would it be OK for some students to spend a semester working on a single project while some work on several?
- What do I grade?
- I do have ideas about this--I'm not concerned, really, with the products themselves since I am not teaching a particular content. So I don't know if I'll even grade the final products themselves; rather, I'll grade the process, which includes life-long learning skills that should serve my students in any context:
- Goal-setting
- Risk-taking
- Breaking tasks down into steps
- Identifying necessary materials and resources
- Using materials and resources respectfully and responsibly
- Documenting progress
- Reflection
- How to grade is not so clear. I would like to use Standards-Based Grading. But do I organize my grades by unit or by standard? What form should rubrics take?
The list of questions I have is overwhelming. So much so, that in November, I told myself that I wouldn't think about the course until "next semester." But now "next semester" is here, and I need to buckle down. In the end, although I said I don't "Make" things, I am creative, and what I love about teaching is that it's a creative profession: Planning this class is Making although the hammer, nails, and Jell-O are, so far, metaphorical. The primary reason for starting this blog was to practice what I hope to preach next year by documenting and reflecting upon the creation of a risky, but worthwhile, endeavor.
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